Apr16
2013

By: admin                Categories: AnimationBooksGeneral

In Elvin A. Hernandez’s new book Set The Action! Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games he discusses designing backgrounds that make character and story development more dynamic and realistic.

Elvin put together a series of videos that provide some great tips and techniques for background development. Today in part three, Elvin takes the two-point perspective image he created in part two and pushes it further by demonstrating “rules of illusion” including diminishing distance, creating a horizon, adding drawing weight, vanishing points, and the importance of measuring grid lines.

Part 1: Thumb Nails & Reference Material
Part 2: Using Two-Point Perspective
Part 4: Implied Realism
Part 5: Wrapping Up

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